[Rd] Cell or PS3 Port
Dirk Eddelbuettel
edd at debian.org
Sat Oct 27 19:36:15 CEST 2007
On 27 October 2007 at 10:35, Ed Knutson wrote:
| I am interested in optimizing some of R's vector math functions to
| utilize the SPE units of the Cell processor (commonly found in the
| Playstation 3) and I am wondering if anyone has already done any work in
| that area. I can't find anything using the search page or Google.
| (Admittedly it is difficult to search for information on a
| one-letter-named programming language whose contributed documentation
| intrinsically refers to "cells" frequently. :) I'm assuming it will be
See the r-devel archives for August where Doug Bates started a thread
[Rd] Compiling R for the Sony Playstation 3
with many posts.
The upshot,as I recall, is the he 'simply' installed Ubuntu on his PS3 in
order to real software (read: Emacs, R) running on his 'dvd player' as he
calls it.
There is a lot of interest in making R work on things like the Cell as well
as in GPGPU frameworks, at least for subroutines and libraries (and I
understand that some work is ongoing in that area). The main R thread will
probably remain single-threaded 'forever'. Others may have more pertinent
comments.
Hope this helps, Dirk
--
Three out of two people have difficulties with fractions.
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