[R] rgl: plane3d or abline() analog
David Winsemius
dwinsemius at comcast.net
Tue May 4 22:19:34 CEST 2010
On May 4, 2010, at 4:09 PM, Michael Friendly wrote:
> For use with rgl, I'm looking for a function to draw a plane in an
> rgl scene that would function
> sort of like abline(a, b) does in base graphics, where abline(0, 1)
> draws a line of unit slope through
> the origin. Analogously, I'd like to have a plane3d function, so
> that plane3d(0, 1, 1) draws a
> plane through the origin with unit slopes in x & y and plane3d(3, 0,
> 0) draws a horizontal plane
> at z=3.
>
> I see that scatterplot3d in the scatterplot3d package returns a
> plane3d() *function* for a given
> plot. I could probably try to adapt this, but before I do, I wonder
> if something like this for
> rgl exists that I haven't found.
?quads3d
>
> -Michael
David Winsemius, MD
West Hartford, CT
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