[R] selecting points on 3D scatterplots

Abby Drake abbygracedrake at googlemail.com
Tue May 12 22:35:57 CEST 2009


It looks like Rcmdr may be able to select points on 3D scatterplots
however when I try to use it's 3dscatter plot function I get the error
message:  could not find function "nice"

If I copy the code:

scatter3d(data$X, data$Z, data$Y, surface=FALSE, residuals=TRUE, bg="white",
+ axis.scales=TRUE, grid=TRUE, ellipsoid=FALSE, xlab="X", ylab="Z", zlab="Y")

into the R console I get the same error message. Sorry I'm new - does
anyone know where this missing "nice" function can be found?


I tried using scatterplot3d but it doesn't rotate or zoom - which I
need to be able to do to select the data... but thanks for the
suggestion!


2009/5/12 Uwe Ligges <ligges at statistik.tu-dortmund.de>:
> Or with scatterplot3d:
>
> The regular identify() usage with the iris data:
>
>  s3d <- scatterplot3d(iris[,1:3], color=as.numeric(iris[,5]))
>  identify(s3d$xyz.convert(iris[,1:3]))
>
> or for locator: the values you get are the 2D representation of the current
> coordinate system and you can use locator directly for putting text in such
> as in:
>
> text(locator(1), "The iris data")
>
> If you want to convert back to 3D: This is not possible, because there is a
> while line behind that point you are clicking on ....
>
> Best,
> Uwe Ligges
>
>
>
>
> Duncan Murdoch wrote:
>>
>> On 5/12/2009 3:08 PM, Abby Drake wrote:
>>>
>>> Hello Everyone,
>>>
>>> I am new to R and need some help.
>>>
>>> I have a matrix of x,y,z coordinates that I would like to
>>> interactively plot in 3D and then using the cursor select points on
>>> the plot and have the coordinates sent to a matrix. I am using the rgl
>>> package to plot the data at the moment because it allows me to rotate
>>> and zoom. I also tried cloud and scatterplot3D.
>>>
>>> I am looking for a function like 'locator' which is used to select
>>> points on 2D scatterplots.
>>
>> There's no locator3d, but select3d is somewhat similar.
>>
>> You could write a locator3d function using the rgl.setMouseCallbacks,
>> rgl.user2window and rgl.window2user functions, if you can figure out how to
>> indicate depth with a mouse click.  identify3d might be a little easier.
>>
>> Duncan Murdoch
>>
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>




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