[R] Playing with rgl: a Youtube video
Duncan Murdoch
murdoch at stats.uwo.ca
Wed Dec 23 13:20:54 CET 2009
On 23/12/2009 7:13 AM, Rainer M Krug wrote:
>
>
> On Tue, Dec 22, 2009 at 8:10 PM, Duncan Murdoch <murdoch at stats.uwo.ca
> <mailto:murdoch at stats.uwo.ca>> wrote:
>
> On 22/12/2009 12:49 PM, Mark Knecht wrote:
>
> On Mon, Dec 21, 2009 at 4:42 AM, Duncan Murdoch
> <murdoch at stats.uwo.ca <mailto:murdoch at stats.uwo.ca>> wrote:
> > I've just posted a demo made with the rgl package to Youtube,
> visible here:
> > http://www.youtube.com/watch?v=prdZWQD7L5c
> >
> > For future reference, here are the steps I used:
> >
> > 1. Design a shape to be displayed, and then play with the
> animation
> > functions to make it change over time. Use play3d to do it
> live in R,
> > movie3d to write the individual frames of the movie to .png
> files.
> >
> > 2. Use the ffmpeg package (not an R package, a separate
> project at
> > http://ffmpeg.org) to convert the .png files to an .mp4 file.
> The
> > individual frames totalled about 1 GB; the compressed movie
> is about 45 MB.
>
>
> Could you please post the command line options you used for ffmpeg? I
> remember I wanted to do an animation, also from .png, and I struggled a lot.
Sure. The png files were 1024 by 768, designed to be displayed at
24fps. The command line was
ffmpeg -b 2400000 -r 24 -i movie%03d.png -s xga movie.mp4
The -b option controls the target bit rate. The -r option says how many
frames per second, -i includes all the files (named things like
movie001.png, etc.), -s sets the output size, with xga being a quick way
to say 1024x768, and movie.mp4 is the output file. There are tons of
options to change codec, etc., but I found the -b option was the only
one I needed to play with.
Duncan Murdoch
>
> Rainer
>
>
> > 3. Upload to Youtube. I'm not a musician, so I had to use
> one of their
> > licensed background tracks, I couldn't write my own. I spent
> a lot of time
> > picking one and then adjusting the timing of the video to
> compensate. Each
> > render/upload cycle at full resolution took about an hour and
> a half. It's
> > a lot faster to render in a smaller window with fewer frames
> per second, but
> > it's still tedious. It's easier to synchronize if you
> actually have a copy
> > of the music locally, but Youtube doesn't let you download
> their music. So
> > the timing isn't perfect, but it's good enough for me!
> >
> > Duncan Murdoch
> >
>
> Cool enough video. Thanks for sharing.
>
> I'm curious - did you do the equations for the knot in R? If so what
> did they look like, assuming there's no reason you cannot share it.
>
>
>
> The knot has equation
>
> cbind(sin(theta)+2*sin(2*theta), 2*sin(3*theta),
> cos(theta)-2*cos(2*theta))
>
> The threads in the braid have equation
>
> cbind(sin(theta) + sin(2*theta)/2, sin(theta-pi) + sin(2*theta)/2,
> theta)
>
> in the local coordinates of the knot.
>
> Overall it's about 100 lines of R code, too ugly to post.
>
> Duncan Murdoch
>
>
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>
>
>
>
> --
> NEW GERMAN FAX NUMBER!!!
>
> Rainer M. Krug, PhD (Conservation Ecology, SUN), MSc (Conservation
> Biology, UCT), Dipl. Phys. (Germany)
>
> Centre of Excellence for Invasion Biology
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>
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>
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