[Rd] Compiling R for the Sony Playstation 3?
Barry Rowlingson
b.rowlingson at lancaster.ac.uk
Fri Aug 3 18:55:49 CEST 2007
elw at stderr.org wrote:
> Beyond that, there may be a few more things that can be done to make R run
> "stupidly fast" on ps3 or IBM Cell blades.
>
Wouldn't the right way to go here be to make it use the PS3 graphics
hardware, in a http://www.gpgpu.org/ kind of way? Or are the Cell
processors on the PS3 graphics processors too?
Of course if you are doing this for fun I'd like to see a Nintendo Wii
port, just so I can play Super Mario Generalised Linear Modelling by
waving the controller around.
Barry
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